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unity-mcp-pro-plugin

by youichi-uda · C# · ★ 54

147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude, Cursor, and AI assistants to your Unity editor.

#ai#ai-tools#claude#csharp#cursor#game-development#mcp#model-context-protocol#unity#unity-editor#unity-plugin#websocket

Install

git clone https://github.com/youichi-uda/unity-mcp-pro-plugin.git

Claude Desktop config

Add this to your claude_desktop_config.json:

{
  "mcpServers": {
    "unity-mcp-pro-plugin": {
      "command": "npx",
      "args": [
        "-y",
        "github:youichi-uda/unity-mcp-pro-plugin"
      ]
    }
  }
}

From the README

Unity editor plugin that connects AI assistants (Claude, Cursor, Windsurf, VS Code Copilot) to the Unity editor via WebSocket. **280+ tools across 50 categories** — scene management, GameObjects, scripts, prefabs, physics, lighting, animation, materials, terrain, particles, audio, UI, build pipeline, input simulation, screenshots, testing, 2D, timeline, splines, ECS, netcode, XR, and more. - **Full Undo/Redo** — Every AI operation goes through Unity's Undo system (Ctrl+Z) - **Production-grade WebSocket** — Heartbeat, auto-reconnect with exponential backoff, port scanning (6605–6609) - **Smar…
Read full README on GitHub →

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