UE5-MCP
by VedantRGosavi · ★ 413
MCP for Unreal Engine 5
#ai#artificial-intelligence#game-development#game-engine#mcp#mcp-server#unreal-engine#unreal-engine-5
Install
git clone https://github.com/VedantRGosavi/UE5-MCP.git Auto-generated from the repo's primary language — check the repo's own README for its exact install instructions.
Claude Desktop config
A starting point for your claude_desktop_config.json
(auto-generated — the repo's README may specify a published package name or required env vars):
{
"mcpServers": {
"ue5-mcp": {
"command": "npx",
"args": [
"-y",
"github:VedantRGosavi/UE5-MCP"
]
}
}
} From the README
UPDATE: unfortunately we didnt move forward with the project due to time constraints. Feel free to use the docs.
UE5-MCP (Model Control Protocol) is designed to integrate AI-driven automation into Blender and Unreal Engine 5 (UE5) workflows. This project builds upon [BlenderMCP](https://github.com/ahujasid/blender-mcp) to provide an end-to-end pipeline for AI-driven game level creation, enhancing level design, asset management, and gameplay programming.
- **AI-Driven Scene Generation** (via BlenderMCP):
- Text-to-Scene conversion in Blender
- Image-to-Scene reference-based generation
-…
Read full README on GitHub →
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