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godot-mcp

by tugcantopaloglu · JavaScript · ★ 297

MCP server for full Godot 4.x engine control — 149 tools for AI-driven game development

#ai#automation#game-development#gdscript#godot#godot-engine#mcp#mcp-server#model-context-protocol#typescript

Install

npx -y github:tugcantopaloglu/godot-mcp

Auto-generated from the repo's primary language — check the repo's own README for its exact install instructions.

Claude Desktop config

A starting point for your claude_desktop_config.json (auto-generated — the repo's README may specify a published package name or required env vars):

{
  "mcpServers": {
    "godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "github:tugcantopaloglu/godot-mcp"
      ]
    }
  }
}

From the README

[](https://modelcontextprotocol.io/introduction) [](https://godotengine.org) [](https://www.typescriptlang.org/) [](https://opensource.org/licenses/MIT) A comprehensive [Model Context Protocol](https://modelcontextprotocol.io/introduction) (MCP) server that gives AI assistants **full control** over the Godot game engine. **149 tools** spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends [godot-m…
Read full README on GitHub →

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