MCP Directory

VibeUE

by kevinpbuckley · C++ · ★ 146

Unreal Engine Vibe Coding tool

#ai#ai-tools#automation#blueprint#claude#copilot#cursor#game-development#gamedev#landscape#mcp#mcp-server#model-context-protocol#niagara#open-source#python#ue5#unreal-engine#unreal-engine-plugin#vibe-coding

Install

git clone https://github.com/kevinpbuckley/VibeUE.git

Claude Desktop config

Add this to your claude_desktop_config.json:

{
  "mcpServers": {
    "vibeue": {
      "command": "npx",
      "args": [
        "-y",
        "github:kevinpbuckley/VibeUE"
      ]
    }
  }
}

From the README

https://www.vibeue.com/ [](https://www.unrealengine.com) [](https://modelcontextprotocol.io) [](LICENSE) **VibeUE brings AI directly into Unreal Engine** with an In-Editor Chat Client and Model Context Protocol (MCP) integration. Plan, inspect, create, and modify Blueprints, assets, materials, animation, landscapes, audio, UI, AI behavior, project settings, and more through natural language. > **🔑 A free VibeUE API key is required** for the MCP server and AI Chat to work. Get yours at **[vibeue.com/login](https://www.vibeue.com/login)** — then paste it into the VibeUE settings gear icon in…
Read full README on GitHub →

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