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funplay-unity-mcp

by FunplayAI · C# · ★ 152

The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.

#ai#ai-tools#claude-code#codex#cursor#game-development#github-copilot#llm#mcp#mcp-server#model-context-protocol#unity#unity-editor#unity-plugin#windsurf

Install

git clone https://github.com/FunplayAI/funplay-unity-mcp.git

Auto-generated from the repo's primary language — check the repo's own README for its exact install instructions.

Claude Desktop config

A starting point for your claude_desktop_config.json (auto-generated — the repo's README may specify a published package name or required env vars):

{
  "mcpServers": {
    "funplay-unity-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "github:FunplayAI/funplay-unity-mcp"
      ]
    }
  }
}

From the README

Funplay MCP for Unity The Most Advanced MCP Server for Unity Editor 中文 | English > 💖 If you find this project useful, please consider giving it a Star. It helps more Unity developers discover it and supports ongoing development. ---|--------------------------|--------------------| | Unity-side architecture | Embedded Unity Editor package with built-in HTTP MCP server | Unity bridge plus local Python MCP server | | Extra local prerequisites | Unity package only for core workflows | Unity + Python 3.10+ + according to the public quick…
Read full README on GitHub →

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