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Godot-MCP

by ee0pdt · GDScript · ★ 544

An MCP for Godot that lets you create and edit games in the Godot game engine with tools like Claude

#claude#gamedev#godot#mcp

Install

git clone https://github.com/ee0pdt/Godot-MCP.git

Claude Desktop config

Add this to your claude_desktop_config.json:

{
  "mcpServers": {
    "godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "github:ee0pdt/Godot-MCP"
      ]
    }
  }
}

From the README

A comprehensive integration between Godot Engine and AI assistants using the Model Context Protocol (MCP). This plugin allows AI assistants to interact with your Godot projects, providing powerful capabilities for code assistance, scene manipulation, and project management. - **Full Godot Project Access**: AI assistants can access and modify scripts, scenes, nodes, and project resources - **Two-way Communication**: Send project data to AI and apply suggested changes directly in the editor - **Command Categories**: - **Node Commands**: Create, modify, and manage nodes in your scenes - **Sc…
Read full README on GitHub →

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