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ue-mcp

by db-lyon · C++ · ★ 164

Complete Unreal Engine development toolkit exposed as MCP tools.

#ai#blueprint#game-development#mcp-server#model-context-protocol#ue5#ue5-plugin#unreal-engine

Install

git clone https://github.com/db-lyon/ue-mcp.git

Auto-generated from the repo's primary language — check the repo's own README for its exact install instructions.

Claude Desktop config

A starting point for your claude_desktop_config.json (auto-generated — the repo's README may specify a published package name or required env vars):

{
  "mcpServers": {
    "ue-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "github:db-lyon/ue-mcp"
      ]
    }
  }
}

From the README

**Unreal Engine Model Context Protocol Server** - gives AI assistants deep read/write access to the Unreal Editor through 21 category tools covering 569+ actions, plus a YAML flow engine for multi-step workflows. Blueprints, materials, levels, actors, animation, VFX, landscape, PCG, foliage, audio, UI, physics, navigation, AI, GAS, networking, sequencer, build pipeline — all programmable through natural language. The interactive setup will: 1. Find your (auto-detects in current directory) 2. Let you choose which tool categories to enable 3. Deploy the C++ bridge plugin to your project 4. E…
Read full README on GitHub →

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