MCP Directory
Back

mcp-unity

by CoderGamester · C# · ★ 1,801

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

#claudecode#codex-cli#copilot#cursor#game-development#mcp#model-context-protocol#openai#openclaw#unity#unity-package#unity3d

Install

git clone https://github.com/CoderGamester/mcp-unity.git

Auto-generated from the repo's primary language — check the repo's own README for its exact install instructions.

Claude Desktop config

A starting point for your claude_desktop_config.json (auto-generated — the repo's README may specify a published package name or required env vars):

{
  "mcpServers": {
    "mcp-unity": {
      "command": "npx",
      "args": [
        "-y",
        "github:CoderGamester/mcp-unity"
      ]
    }
  }
}

From the README

[](https://modelcontextprotocol.io/introduction) [](https://unity.com/releases/editor/archive) [](https://nodejs.org/en/download/) [](https://github.com/CoderGamester/mcp-unity/stargazers) [](https://github.com/CoderGamester/mcp-unity/commits/main) [](https://opensource.org/licenses/MIT) | [🇺🇸English](README.md) | [🇨🇳简体中文](README_zh-CN.md) | [🇯🇵日本語](README-ja.md) | |----------------------|---------------------------------|----------------------| MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity pro…
Read full README on GitHub →

Related ai & ml servers