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unity-mcp-server

by AnkleBreaker-Studio · JavaScript · ★ 136

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

#ai#ai-assisted-development#ai-game-development#amplify-shader-editor#anklebreaker#claude#claude-desktop#game-development#gamedev#mcp#mcp-server#model-context-protocol#open-source#shader-graph#unity#unity-editor#unity-hub#unity-mcp#unity-plugin#unity3d

Install

npx -y github:AnkleBreaker-Studio/unity-mcp-server

Claude Desktop config

Add this to your claude_desktop_config.json:

{
  "mcpServers": {
    "unity-mcp-server": {
      "command": "npx",
      "args": [
        "-y",
        "github:AnkleBreaker-Studio/unity-mcp-server"
      ]
    }
  }
}

From the README

> **The most comprehensive [Model Context Protocol (MCP)](https://modelcontextprotocol.io) server for Unity game development.** Connect Claude, Cursor, Windsurf, or any MCP-compatible AI assistant to **Unity Editor** and **Unity Hub** with **288 tools** across **30+ categories**. Built and maintained by [AnkleBreaker Studio](https://github.com/AnkleBreaker-Studio). **AnkleBreaker Unity MCP** turns your AI assistant into a full Unity co-pilot — create scenes, manipulate GameObjects, manage components, run builds, profile performance, edit Shader Graphs, control Amplify Shader Editor, sculpt te…
Read full README on GitHub →

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